Wednesday, October 12, 2011

Influential

A games site just wrote an article about Why Quake Changed Games Forever. Quake is an old game that I used to play a lot; it looks terribly brown and pixelated now but that is not the point - the point was shooting at monsters/friends in a true 3d world, which was technology years ahead of its time. Also, because John Carmack wrote it, it was super-easy to mod, which we did instead of writing college assignments. I see Romero gets a bit defensive in the article; he has his reasons *cough Daikatana*. The most amusing part is the the fact that Quake code still survives in games today. How many games can claim that?

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